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Portal:Mathematics

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Mathematics is the study of numbers, quantity, space, structure, and change. Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered.

There are approximately 31,444 mathematics articles in Wikipedia.

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A number is an abstract entity that represents a count or measurement. A symbol for a number is called a numeral. The arithmetical operations of numbers, such as addition, subtraction, multiplication and division, are generalized in the branch of mathematics called abstract algebra, the study of abstract number systems such as groups, rings and fields.

Numbers can be classified into sets called number systems. The most familiar numbers are the natural numbers, which to some mean the non-negative integers and to others mean the positive integers. In everyday parlance the non-negative integers are commonly referred to as whole numbers, the positive integers as counting numbers, symbolised by . Mathematics is used in many classes throughout the course of one's education.

The integers consist of the natural numbers (positive whole numbers and zero) combined with the negative whole numbers, which are symbolised by (from the German Zahl, meaning "number").

A rational number is a number that can be expressed as a fraction with an integer numerator and a non-zero natural number denominator. Fractions can be positive, negative, or zero. The set of all fractions includes the integers, since every integer can be written as a fraction with denominator 1. The symbol for the rational numbers is a bold face (for quotient).

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animation of the construction of a fourth-degree Bézier curve

A Bézier curve is a parametric curve important in computer graphics and related fields. Widely publicized in 1962 by the French engineer Pierre Bézier, who used them to design automobile bodies, the curves were first developed in 1959 by Paul de Casteljau using de Casteljau's algorithm. In this animation, a quartic Bézier curve is constructed using control points P0 through P4. The green line segments join points moving at a constant rate from one control point to the next; the parameter t shows the progress over time. Meanwhile, the blue line segments join points moving in a similar manner along the green segments, and the magenta line segment points along the blue segments. Finally, the black point moves at a constant rate along the magenta line segment, tracing out the final curve in red. The curve is a fourth-degree function of its parameter. Quadratic and cubic Bézier curves are most common since higher-degree curves are more computationally costly to evaluate. When more complex shapes are needed, lower-order Bézier curves are patched together. For example, modern computer fonts use Bézier splines composed of quadratic or cubic Bézier curves to create scalable typefaces. The curves are also used in computer animation and video games to plot smooth paths of motion. Approximate Bézier curves can be generated in the "real world" using string art.

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General Foundations Number theory Discrete mathematics
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Index of mathematics articles

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